# Unity-ECS-RTS **Repository Path**: xipis/Unity-ECS-RTS ## Basic Information - **Project Name**: Unity-ECS-RTS - **Description**: Trying to recreate a simple RTS game using Unity and pure ECS - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2022-04-20 - **Last Updated**: 2022-04-20 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Pure ECS RTS with Unity3D Trying to create an RTS game using Unity and the new DOTS (Data-Oriented Tech Stack) Contributions welcome! ## Link to the tutorial series: [![playlist image](https://img.youtube.com/vi/36Q6HO19O6U/0.jpg)](https://www.youtube.com/watch?v=36Q6HO19O6U&list=PL13LVknaRwqyN4vKyeZwjcVlkjuvYgYwq) # Core Packages used: - [ECS](https://docs.unity3d.com/Packages/com.unity.entities@0.0/manual/index.html) - [Unity.Physics](https://docs.unity3d.com/Packages/com.unity.physics@0.0/manual/index.html) ## Good ECS Resources - https://github.com/Unity-Technologies/EntityComponentSystemSamples - [@5argon has alot of good (advanced) write-ups on ECS](https://gametorrahod.com/tag/unity-ecs/) - https://rams3s.github.io/blog/2019-01-09-ecs-deep-dive/ - https://medium.com/@gamevanilla/survival-shooter-using-unitys-entity-component-system-revisited-874cd69085ae